Traditionally, Systems Engineering (SE) has heavily relied on documents to aid in the development and maintenance of complex systems. Document based SE requires individuals to decipher and connect static diagrams and figures that are often disjointed and out of date. The advent of Model Based Systems Engineering (MBSE) has provided a significant improvement in the way that systems engineers communicate and manage systems. While legacy systems rely heavily on the disconnected document-based engineering methods, MBSE provides an avenue to easily manage systems engineering data in an autorotative single location. Such digital engineering methods further enable aspects of model interoperability such as auto generation of information in different formats. The current work aims to bridge disparate multidisciplinary datasets in a collaborative environment to facilitate better understanding of data. A Resource Description Framework (RDF) exporter for Vitech GENESYS was developed and leveraged as a digital thread to format and connect multiple datasets including MBSE (GENESYS), 3D geometry (Creo), and modeling & simulation data in a commercial gaming engine. This connectivity enables multidisciplinary collaboration and better understanding of requirements for various types of reviews, including qualification efforts. MBSE tools coupled with 3D rendering can be leveraged for convergence and better-informed decision making, thus mitigating programmatic risks associated with SE.
Development of a System Integration Tool Leveraging a Commercial Game Engine
June 7, 2023 from 9:00 am to 10:00 am
Speaker: Ruby Ta, Isaiah Curtis - Sandia National Labs